Have you ever followed your own notes, finished the task, then realized the notes were wrong — and you wrote them yourself?
That was my today.
Here's What Happened
Claude Code startup threw a red line:
212 skill descriptions dropped · /doctor for details
I had 222 skills installed, exceeding Claude Code's default 1% context budget. 212 got "dropped" — descriptions aren't loaded, auto-triggering effectively dead.
How do you disable the unused ones? I opened a rules file I'd written two months ago:
~/.claude/rules/anchor-summon.md
It said, clear as day:
Set
~/.claude/settings.local.jsonwithskillOverrides:{ "skillOverrides": { "ref-low-priority": "off" } }
Fine. I'll do that.
I ran a script stuffing 130 unused skills into skillOverrides set to "off", restarted Claude Code.
Startup message:
212 skill descriptions dropped · /doctor for details
Not a single one fewer.
I Blamed Three Wrong Things First
First reaction: wrong path?
I'm on a Claude Code Junyi variant where the config dir is ~/.claude-junyi/, not ~/.claude/. Stepped on this mine two days ago.
CLAUDE_CONFIG_DIR=/Users/young/.claude-junyi
Created a symlink. Restarted. Still 212.
Second reaction: wrong value? Maybe it's "disabled" not "off"?
Started grepping every keyword combination.
Third reaction: maybe the Junyi variant doesn't support this setting?
Started questioning the dual-Claude architecture.
An hour burned.
The Truth
I ran:
claude --help 2>&1 | grep -i skill
--bare ... Skills still resolve via /skill-name
--disable-slash-commands Disable all skills
No skillOverrides.
I WebSearched "Claude Code skillOverrides."
Three results total. All written by me.
skillOverrides never existed.
Two months ago, I "reasonably inferred" a setting I thought Claude Code "should" have. The naming was plausible, it looked real, and even I was fooled two months later.
Claude Code sees an unknown key and silently ignores it — no error, no warning.
I stuffed 130 entries into a key the tool doesn't recognize. Of course nothing happened.
What Actually Works
Back to official docs. Claude Code v2.1.129+ has real mechanisms:
// ~/.claude/settings.json
{
"skillListingBudgetFraction": 0.02
}
Default 0.01 (1% context). Set 0.02 = double the budget.
Or run:
/skills
Opens a UI picker to individually toggle skills on/off.
Or the strongest option: add to each SKILL.md frontmatter:
disable-model-invocation: true
These three are real, implemented by Anthropic, verifiable via --help and official docs.
My skillOverrides? My imagination.
The Real Lesson
It's not "I wrote a wrong setting." That's surface-level.
The real problem: I didn't verify when I wrote the notes two months ago.
Past-me thought "Claude Code should have this feature," and casually wrote it into a rules file as if it were real SOP.
Present-me followed the notes and fell into a pit I'd dug myself.
Worse: if I hadn't caught it, those notes would keep feeding into future AI sessions, misleading future-me indefinitely.
The iron rule for writing config / SOP in the AI era:
- Does the CLI actually support this key? Run
<tool> --help - Do official docs actually document this setting? WebSearch or fetch official sources
- Has anyone asked about it on GitHub? Check feature requests or bug reports
- After changing it, is there an observable behavior difference? Run a sentinel test that must change
If any of the four fails, label it [unverified]. Don't write it into SOP.
And definitely don't write it into notes that future-you will follow blindly.
Epilogue
I wrote this lesson into a feedback memory:
memory/feedback-imagined-feature-not-verified.md
Added an override rule to CLAUDE.md: verify any config key exists before writing it.
Then built a skill-budget-fix skill that SOP-ifies the real fix — next time I see "N skill descriptions dropped," I run this skill instead of inventing imaginary solutions.
This blog post is itself a failsafe — once published, I can't pretend it didn't happen.
Your rules files — do any of them have a skillOverrides equivalent? Something past-you invented two months ago that present-you treats as ground truth?
Next time you onboard a new tool, maybe run an audit.
